VORPAL CHAINSWORD GAMES
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  • ReaverQuest
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    • Ravingspire FAQ >
      • New Multiplayer Rules
      • Leveling up your game

Example Turn in Ravingspire

Picture
  • Hero Moves - 1d6 spaces in any direction
    -- If the Foe token is on your space, do not move

  • Draw an Encounter card and place it near the Level
    --  Draw a Foe card if a Foe token is on your space

  • Encounter the level and make room for the new card
    -- Battle the Foe instead of Encountering the level if a Foe token is on your space.

  • Explore the Tower by spending cards to rotate the level

  • Recover - discard your remaining hand, fill any open Encounter ring spaces, and draw a new hand for next turn

  • Foe Moves - Roll the die and move any Foe present on your level 1d3 spaces toward you (or 1 space for 4 or more players)